30 Cool Game Controller Designs

Cool Game Controller Design (4)

User feedback from face-to face interviews along with internet forums commentsmade it clear that enthusiast gamers need an increased performing solutionthan the standard Xbox offering. The main controls formajority controls gamers are the analogue sticks, particularly withfirst individual shots, where both sticks are utilized in tandem. Video investigation of gamers handpositions emphasized that users always have to get rid of the thumbsfrom the analogue sticks to activate the other control buttons. This causesmicro second delays which leave the gamer unable to aim or have controlof movement, greatly impeding performance. Further problems with the standardcontroller add a slow button response time, an unresponsive d pad, and an overall lack of traction due to excessive wear on the analogue stick.

FPS gaming controller by HJC designall images courtesy of HJC design. HJC design is a product design and manufacture consultancy based in yorkshire, UK. The industrial design theory behind the'FPS gaming control was driven by the studio alternative design strategy which incorporates objective user insightsinto the merchandise design strategy. User research discovered six types of gamer profiles, including professional to beginner gamers. The particular aspects of every user profile and existing controls were mapped relating to their gaming requires on an artistic and practical scale. This process identified an obvious gap in the marketplace for aggressive and enthusiasts gamers, that are mainly male 15 - 35 year old Xbox 360 gamers who usually play first person shooter.

User feedback from face-to face interviews along with internet forums commentsmade it clear that enthusiast gamers need an increased performing solutionthan the standard Xbox offering. The main controls formajority controls gamers are the analogue sticks, particularly withfirst individual shots, where both sticks are utilized in tandem. Video investigation of gamers handpositions emphasized that users always have to get rid of the thumbsfrom the analogue sticks to activate the other control buttons. This causesmicro second delays which leave the gamer unable to aim or have controlof movement, greatly impeding performance. Further problems with the standardcontroller add a slow button response time, an unresponsive d pad, and an overall lack of traction due to excessive wear on the analogue stick.

Gaming forums were saturated in user responses challenging the freedom to setup aunique button configuration along with layout for the essential controls. Professional gamers need an easy button software with the ability to enable more checks and customizable sensitivity. The majority of gamers like to play with high aiming awareness forrapid motion. Currently there are not any controllerson the market that meet this user need without disrupting gameplay. Gaming sessions can cause great discomfort, leading to seriousrepetitive strain injuries. The condition would be significantlyreduced if the majorityof hand sizes within this user demographic were precisely accommodatedfor. The right analogue stick is not in the main position forfirst individual shooters, causing some users to extend significantly further with an unbalancedgrip.

Signal disturbance at competitions and LAN fits seriously affect theperformance of wireless games controllers. Gamers also have complainedthat some controllers feature low quality cable and connection interfaces, which getdamaged quickly during transportation. Market research more recognized ademand for personalizing the color scheme of gaming equipment to tie in with present gaming setups. This eliminates the micro second postponements between activatingdifferent buttons, permitting parallel activation of any button combination. The physicalresistance of every analogue stick is flexible to meet the userspreferences.

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